Tuesday, 9 December 2008

Start of the main room lighting


This was the initial stage of the lighting for the main room. More recent shots can be found on Spencer's blog but i thought id put these ones on the team blog. The first light that was put in was the fog light that comes through the windows. We turned the intensity up slightly more on this light to give the shadows of the windows and banisters coming through and gave it a colour tint to give a moonlight effect. There are still more lights to put in to light up the room more and we started that by putting a few infront of the picture frame going up the stairs. This i really like. Its a very subtle intensity but is effective. We need to put a candle or light above the frame because at the moment the brighter light is coming from nowhere lol. but its pretty much what we want. More lights will be put in tomorrow as well as the camera and hopefully we can send it to the render farm. Its almost there now and were well happy with the lighting as it really makes such a difference to our environment and makes it so much more spooky than it was from earlier render shots.

Speaking of rendering, it has been a problem for a while now that maya has been unable to do a render shot in our scene. We found a solution to this now. Because of all the textures weve got and objects in one scene, it proved to be too much for maya to handle. We tried exporting objects such as the study/basement and the corridor into seperate scenes to see if it would render. This then worked and we have decided to render seperate scenes when it comes to the render farm. Probably be 2 or 3 parts which are the main room with corridor. then the study then the basement. Well see what happens in the next few days

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