Wednesday, 10 December 2008

please read!!! wensday 10th

hey guys i just wanted to get these across. when we was working on the main room lighting, and you had the reflections on the floor of the banisters. Dont worry if they look pixalated its proberly just becuase of the render settings we had. on final render it will be set to production quliaty images so it should be alot more sharper.

also in the maian room the back arcs where the corrider is need to be removed. so that when stu imports the new seperate corrider with lights it will proberly import into its correct possition. if u look stu on the corrider that u did the lighting on you wll notice that it has the arcs with it. so just be carefull . remove arcs in joshmansion render.

and make sure ash or someone trys to update on here today i have net at work so i can check sometimes

Tuesday, 9 December 2008

Corridor lighting



We also put the lights into the corridor today and after several amounts of time tweaking settings we finally got the above images. We learnt how to use volume lights more effectively from Alec which was a massive help, Spencer did a great job with the colour tints and a grande total of 4 subtle area lights are used in the scene. We took render shots as if it was where the camera is going to be in the animation. There is a shot going down the stairs, and looking down the corridor. But then catastrophe....some twonk forgot to save the scene so we spent a little time rebuilding the lights, colour tints and volume lights. We managed to get it back to how it looks in the images above which turned out to be well done in the end. all that is left to do now is the main room as we want this to be spot on as it is where most of our efforts have been this term and then its render time baby

Start of the main room lighting


This was the initial stage of the lighting for the main room. More recent shots can be found on Spencer's blog but i thought id put these ones on the team blog. The first light that was put in was the fog light that comes through the windows. We turned the intensity up slightly more on this light to give the shadows of the windows and banisters coming through and gave it a colour tint to give a moonlight effect. There are still more lights to put in to light up the room more and we started that by putting a few infront of the picture frame going up the stairs. This i really like. Its a very subtle intensity but is effective. We need to put a candle or light above the frame because at the moment the brighter light is coming from nowhere lol. but its pretty much what we want. More lights will be put in tomorrow as well as the camera and hopefully we can send it to the render farm. Its almost there now and were well happy with the lighting as it really makes such a difference to our environment and makes it so much more spooky than it was from earlier render shots.

Speaking of rendering, it has been a problem for a while now that maya has been unable to do a render shot in our scene. We found a solution to this now. Because of all the textures weve got and objects in one scene, it proved to be too much for maya to handle. We tried exporting objects such as the study/basement and the corridor into seperate scenes to see if it would render. This then worked and we have decided to render seperate scenes when it comes to the render farm. Probably be 2 or 3 parts which are the main room with corridor. then the study then the basement. Well see what happens in the next few days

Thursday, 4 December 2008

Another Shot of the Lighting


Same lighting as the first, just a different position as the camera will be walking through and looking around.
Every thing has been textured in the main room apart from the shandalia and the window.
Not much to do for the study now. I'll finish the Grandfather clock tomorow.
Hopeful this has taken away some of the stress!

Study with some lighting


I've put some lighting into the study we need to either make a new window or texture the this window so the light rays can travel through.
This shot is from the couch.

Managed to import some objects


The bottles and cello are both in the study now and textured. Manged to put some oclusion in as well.

Window for study



I'll delete the plane behind it and then put the glass in. Should do the trick.
What do you think guys?